Tag: HTML5

HTML5 Revisited

Back in my original blast of HTML5 as an app environment, one of the things I pointed out is that WebOS was built on HTML5, and that seemed to work out fine for everybody (technically.  Business, not so much). It looks like...

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Draw on our home page!

Our website is going through some redesign at the moment.  Our current design is pretty static and doesn’t work on mobile, which I feel is odd for a mobile company.  Plus, kind of dull.

I had this weird idea last week and set Izzy the Intern to work on it. The basic idea.  You can install our app, and draw directly on our website.  The app has a little simple drawing program in it, and that sends your drawing commands to our home page, which renders them in Javascript and the HTML5 canvas.

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