Sep 26, 2024 · Gustavo Fão ValvassoriOur journey with compose animationsLet's chat about a few pain points we had when we started doing animations with compose, how we tried to solve them, and how you can solve the problems now!Read (5 min) ->
Sep 13, 2024 · Tadeas KrizDroidcon NYC 2024 App UpdateWe've updated the Droidcon NYC 2024 app with a new design and features. The app now uses Material 3 theming, and includes push notifications for in-conference messaging. Read (2 min) ->
Aug 30, 2024 · Kevin GalliganCompose Multiplatform and the Native App FutureFully native mobile apps was for years the default mobile app development option. As cross-platform solutions and device capability have improved, “good enough” has become the default choice for anything that isn’t a big, public app. Kotlin Multiplatform and Compose, which can seamlessly blend shared and native UI, can make “native” the default choice again.Read (9 min) ->
Aug 28, 2024 · Kevin GalliganKMMBridge 1.0 ReleaseKMMBridge is a tool that helps you publish iOS XCFramework binaries from Kotlin Mutliplatform. The tool has seen multiple iterations over the past few years. This version simplifies the configuration and usage of KMMBridge, with a primary focus on Swift Package Manager (SPM).Read (5 min) ->
Aug 7, 2024 · Kevin GalliganPiloting Kotlin Multiplatform is Easy. Scaling is Hard.When native mobile teams explore KMP, getting started is pretty easy. The difficulty emerges when they try to scale. To get the most out of KMP for your team, and for KMP as a platform to succeed, we need to make scaling easy as well.Read (8 min) ->
Aug 1, 2024 · Kevin GalliganUse Kotlin Multiplatform to Help Native Mobile Teams, not Merge ThemMany developers and managers have expressed the hope that with KMP they'll finally be able to "merge" their mobile teams and "mobile developers" instead of Android and iOS developers.Read (9 min) ->
Jul 31, 2024 · Gustavo Fão ValvassoriCompose Multiplatform + Lottie AnimationsLottie and Bodymovin provide amazing animations that you can now use in your Compose Multiplatform projects.Read (3 min) ->
Jul 26, 2024 · TouchlabLivestream: Close the Swift/Kotlin Platform GapCalling Kotlin Multiplatform from Swift can be a painful experience. Kotlin engineers new to KMP rarely understand the issues. The "Bad Swift Simulation" helps Kotlin engineers "feel the pain" by replicating the experience directly in Kotlin. With that experience, understanding how to fix the situation, and why you need to, is much simpler.Read (3 min) ->
Jul 24, 2024 · Kevin GalliganWhy Kotlin Multiplatform Teams Should Share Source, not BinariesVirtually all native mobile teams evaluating KMP start with a library publishing model. KMP module libraries are written, versioned, and "consumed" by the apps. The classic approach is to build and publish binary dependencies. In 2024, with KMP at stable and gaining significant traction, we no longer recommend this approach. It makes an inherently imbalanced iOS developer experience worse. Share Kotlin source instead.Read (9 min) ->
Jul 16, 2024 · Tadeas KrizXcode-Kotlin 2.0 ReleaseHuge improvement to Kotlin Multiplatform debugging in Xcode.Read (4 min) ->